Questions and Answers

Purchasing

Using the Sound Effects

Do you have other questions not answered here? Contact us. We are here to help you.

Purchasing

How do I make a payment?

Currently Effect Sense Sounds Libraries are available for purchase from A Sound Effect (https://www.asoundeffect.com/sounddesigner/effect-sense/)

Using the Sound Effects

In what format the sound clips are delivered?

Our sound libraries are delivered in ZIP packages that can include audio files, PDF documents, XLS spreadsheets and images. The sound files themselves are high-quality 96 kHz, 24 bit WAV files.

 

Some products may include WAV files with a different sample rate or bit depth than 96 kHz, 24 bit. For example, 44.1 kHz, 16 bit WAV files may be included for straightforward game implementation. You can read detailed specifications for every SFX library from their product pages.

Do the sound effects include metadata?

Absolutely. We use sound effects daily. We know how frustrating it can be working with sound files that lack metadata and proper filenames. Gigabytes of audio files are useless if you cannot quickly find the sound you need.

 

We love metadata and archiving. We also tend to spend excessive amounts of time tweaking our work. Every single audio file published by Effect Sense is embedded excellent Soundminer & BWAV metadata including rich descriptions with searchable keywords. BWAV metadata is compatible with most DAWs including Pro Tools Workspace and Reaper Databases.

 

In addition, many of our sound libraries include PDF spec sheets with useful extra information about the subject, microphone placement and other inspiring details. Metadata sheets in TXT and XLS are also included.

How can I use the sound effects?

Read details in our end-user license agreement.

Read our full User License

In short, the license you receive when you buy the sound effects grants that:

  • You can use the sound effects in any media/live performance project you have, commercial or non-commercial, without additional fees beyond your first payment. This includes games, films, music tracks, television programmes, YouTube videos, online/tv commercials, movie trailers, radio advertisements, theatre plays, and magic shows.
  • The sound effects must be in timed synchronization with other media, or live performance, and cannot be used solely on their own. This means the end product must consist of other audio, video, or live performance, not just single, separated sound effects.
  • You cannot claim the ownership of the sound effects. Effect Sense retains all rights and ownership of the sound files.
  • You cannot redistribute or share the sound files with anyone else, even free of charge.

If you have any questions about using the sounds, contact us.

 More questions? Contact us.